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Summary
Product:
Aliens Versus Predator Gold Edition
Vendor:
Unknow
Tested operating systems:
Windows 2000, Windows Vista, Windows XP
Most recent version of this submission:
Aliens Versus Predator Gold Edition
Average Rating:
Tagged as:
Aliens, Edition, Predator, Versus
Submit a new result for this product
2005-11-07 01:53:40 - Operating System/Rating: Windows XP
2007-09-10 20:54:58 - Operating System/Rating: Windows XP
Anonymous
Post License:
GNU LGPL
Post License:
GNU LGPL
My PC:
Microsoft Windows XP Professional
Version 5.1.2600 Service Pack 2 Build 2600
System Manufacturer D845PT
System Model PT84510A
P4 1.8GHz
Total Physical Memory 1GB
Name NVIDIA GeForce 6600
Adapter RAM 256.00 MB
Installed Drivers nv4_disp.dll
Driver Version 6.14.11.6344
-----------------------
Problem mentioned above about sound from the introductory video looping: I got this on my XP installation. The fix is not to skip any of the videos by pressing a key (which then loops the current sound), instead let them run all the way through. Then when the video finishes there is no looping sound.
At first I couldn't get it to run properly - there were problems with the game pausing and going slo-mo when it played sounds (didn't happen on my Win98 partition, but that had its own graphical problems). I tried altering DXDiag sound acceleration, and graphics card acceleration settings, and different 'compatibility mode' options to no avail. The fix was the one mentioned by a previous poster, which I stumbled upon:
"rename the executable from avp.exe to something else like avpg.exe [...] and everything should be fine. Don't forget to edit the shortcut to point to the renamed .exe :)"
Once I did that I could play the game. Though the screens where your captain (Marine campaign) shouts instructions are silent. Use F11 to bring up the text of what he says instead as a log (multiple presses cycle through previous logs).
I recommend not leaving the audio CD in - it seemed to cause problems on my version. (The levels are tenser without background music anyway). It is nice that you can install the game and don't need to leave one in to play. Handy for setting up multiplayer on more than one PC on your LAN.
I am sure the problem was related to the fact that I had DirectX 9 on my PC, but the game expects 6. Playing the game generates a file called 'dx_error.log' full of junk like the following:
Line 215 of ..\3dc\avp\win95\win_proj.cpp:
WM_ACTIVATEAPP msg: bActive = 1
Line 220 of ..\3dc\avp\win95\win_proj.cpp:
?&@#! no lpDDSPrimary surface
Line 221 of ..\3dc\avp\win95\win_proj.cpp:
?&@#! no lpDDSBack surface
Line 222 of ..\3dc\avp\win95\win_proj.cpp:
?&@#! no lpZBuffer surface
Line 224 of ..\3dc\avp\win95\win_proj.cpp:
?&@#! no lpDDBackdrop surface
Line 140 of ..\3dc\avp\win95\ffstdio.cpp:
Loaded FastFile: fastfile\Tex37.FFL
(for directory: graphics\Menus)
Line 140 of ..\3dc\avp\win95\ffstdio.cpp:
Loaded FastFile: fastfile\Tex1.FFL
(for directory: Graphics\Common)
Line 870 of ..\3dc\avp\win95\pcmenus.cpp:
SetGameVideoMode
Line 990 of ..\3dc\avp\win95\pcmenus.cpp:
Testing
Line 1145 of ..\3dc\avp\win95\pcmenus.cpp:
leaving SetGameVideoMode
Line 230 of ..\3dc\avp\win95\ffstdio.cpp:
Unloading almost all fastfiles: 0 subfile(s) still open
Line 266 of ..\3dc\avp\win95\ffstdio.cpp:
Keeping 1 fastfile(s)
Microsoft Windows XP Professional
Version 5.1.2600 Service Pack 2 Build 2600
System Manufacturer D845PT
System Model PT84510A
P4 1.8GHz
Total Physical Memory 1GB
Name NVIDIA GeForce 6600
Adapter RAM 256.00 MB
Installed Drivers nv4_disp.dll
Driver Version 6.14.11.6344
-----------------------
Problem mentioned above about sound from the introductory video looping: I got this on my XP installation. The fix is not to skip any of the videos by pressing a key (which then loops the current sound), instead let them run all the way through. Then when the video finishes there is no looping sound.
At first I couldn't get it to run properly - there were problems with the game pausing and going slo-mo when it played sounds (didn't happen on my Win98 partition, but that had its own graphical problems). I tried altering DXDiag sound acceleration, and graphics card acceleration settings, and different 'compatibility mode' options to no avail. The fix was the one mentioned by a previous poster, which I stumbled upon:
"rename the executable from avp.exe to something else like avpg.exe [...] and everything should be fine. Don't forget to edit the shortcut to point to the renamed .exe :)"
Once I did that I could play the game. Though the screens where your captain (Marine campaign) shouts instructions are silent. Use F11 to bring up the text of what he says instead as a log (multiple presses cycle through previous logs).
I recommend not leaving the audio CD in - it seemed to cause problems on my version. (The levels are tenser without background music anyway). It is nice that you can install the game and don't need to leave one in to play. Handy for setting up multiplayer on more than one PC on your LAN.
I am sure the problem was related to the fact that I had DirectX 9 on my PC, but the game expects 6. Playing the game generates a file called 'dx_error.log' full of junk like the following:
Line 215 of ..\3dc\avp\win95\win_proj.cpp:
WM_ACTIVATEAPP msg: bActive = 1
Line 220 of ..\3dc\avp\win95\win_proj.cpp:
?&@#! no lpDDSPrimary surface
Line 221 of ..\3dc\avp\win95\win_proj.cpp:
?&@#! no lpDDSBack surface
Line 222 of ..\3dc\avp\win95\win_proj.cpp:
?&@#! no lpZBuffer surface
Line 224 of ..\3dc\avp\win95\win_proj.cpp:
?&@#! no lpDDBackdrop surface
Line 140 of ..\3dc\avp\win95\ffstdio.cpp:
Loaded FastFile: fastfile\Tex37.FFL
(for directory: graphics\Menus)
Line 140 of ..\3dc\avp\win95\ffstdio.cpp:
Loaded FastFile: fastfile\Tex1.FFL
(for directory: Graphics\Common)
Line 870 of ..\3dc\avp\win95\pcmenus.cpp:
SetGameVideoMode
Line 990 of ..\3dc\avp\win95\pcmenus.cpp:
Testing
Line 1145 of ..\3dc\avp\win95\pcmenus.cpp:
leaving SetGameVideoMode
Line 230 of ..\3dc\avp\win95\ffstdio.cpp:
Unloading almost all fastfiles: 0 subfile(s) still open
Line 266 of ..\3dc\avp\win95\ffstdio.cpp:
Keeping 1 fastfile(s)
2008-01-08 11:48:26 - Operating System/Rating: Windows XP
Anonymous
Post License:
GNU LGPL
Post License:
GNU LGPL
I have had this game for years and love it. I haven't installed it since my old computer which had Windows 98. I installed it recently and ran in to all kinds of problems with windows SP2. I had found this download which I installed and it made the game work fine for the most part but I think it made the game think it was AVP or AVP2 instead of gold becuase the Sabot weapon dosen't work. More specifically if you play skirmish on stranded as Marine when you run to the field in the back with the center complex as you run into that area in the far back right side of this pit there is a very dark area against the wall. In that area there is a small cave type entrance. As you are running in circles killing aliens around the complex and manage to get a break in them being right on top of you run towards that dark corner and throw some flares at it and you will light up the tunnel. Run in and turn right and in the corner will be a Sabot. This weapon rocks but the only way I could get the game to run with that download it will not let you pick up the weapon. You can just look at it and get mad before you have to leave the cave because you are about to be swarmed by hordes of aliens. I am not really motivated now to try to play the campaign games becuase who knows what else is missing or won't function either as the Marine or Predator or Alien-(No weapons for the Alien anyways :^) just fun ripping people up!
I anyone is familiar with what I am talking about and knows how to make the game work fully without having to download a patch or the ACT so it still runs the game as AVP Gold please POST I will check periodocially for any updates.
This game ROCKs if it will run. I am hopeful that maybe someone will buy out the rights, update the graphics, maybe add a couple new things here and there and re-release it.
Instant Best Seller guaranteed! Like I said I had no problems with it on Win 98 on my old comp. Oh yeah.. when you download the patch for it, if you can find it.... It will change the look of you ICON to blue from the gold look.
Anyways if anyone knows how to get it to work with 100% functionality PLEASE POST! More specifically if you think your copy of AVPG works 100% go to that spot on the skirmish I described and let me know in your post if you can pick up that weapon and use it.
I anyone is familiar with what I am talking about and knows how to make the game work fully without having to download a patch or the ACT so it still runs the game as AVP Gold please POST I will check periodocially for any updates.
This game ROCKs if it will run. I am hopeful that maybe someone will buy out the rights, update the graphics, maybe add a couple new things here and there and re-release it.
Instant Best Seller guaranteed! Like I said I had no problems with it on Win 98 on my old comp. Oh yeah.. when you download the patch for it, if you can find it.... It will change the look of you ICON to blue from the gold look.
Anyways if anyone knows how to get it to work with 100% functionality PLEASE POST! More specifically if you think your copy of AVPG works 100% go to that spot on the skirmish I described and let me know in your post if you can pick up that weapon and use it.
2008-08-17 11:07:47 - Operating System/Rating: Windows XP
Anonymous
Post License:
GNU LGPL
Post License:
GNU LGPL
When I first installed the game it ran choppy, like 5 frames per second. So, I exited out of the game and right clicked the shortcut and selected compatibility. Then I chose Windows 98/ME. Runs like a charm.
Only problem is the looping audio from the 20th Century Fox logo at the beginning.
I'm using XP home with SP 2 (soon to be 3).
Only problem is the looping audio from the 20th Century Fox logo at the beginning.
I'm using XP home with SP 2 (soon to be 3).
2009-03-19 22:55:24 - Operating System/Rating: Windows XP
Anonymous
Post License:
GNU LGPL
Post License:
GNU LGPL
Once load a game or stage everything looks corrupt and mostly black, I've read about other people also having this problem. This game used to work for me in XP but that was a very long time ago. Could be DirectX, drivers, or an update in XP SP3 causing it.
Post License:
GNU LGPL
althou, music and sounds from intro video loops through the whole game until exit.